🔗 Share this article Inside the Fallout Universe, the Gaming World’s Most Unexpected TV Hit The Fallout TV series has made a triumphant return to Prime Video, and it's safe to say that audiences were agreeably astonished by the quality of its debut season. By portraying the retro-futuristic, post-apocalyptic United States through the eyes of three distinct characters, it succeeded in capturing different facets of the player's adventure. There was Lucy the vault dweller, attempting to do the right thing and finding that the barren landscape made that incredibly hard; Max, the militant faction rookie, who starts challenging his organization's leadership and unleashes plenty of trouble in mechanized battle suit; and Walton Goggins's character, a fan-favorite figure who has long since lost any moral compass out in the irradiated badlands. Setting the Stage for a New Chapter The debut season's ending disclosed key information about the culprits behind the atomic conflict that trapped a population in bomb-proof bunkers for an extended period. It also left several enigmas unanswered for the next installment – and, on this occasion, anticipations are significantly higher. “We’ll take ‘not terrible’ – let’s get that on a poster,” remarks one of the series creators. “Starting the initial season, everyone’s like, ‘Just get it right’,” adds the game director. “We are ecstatic with the feedback to the show, so this time people are arriving with more enthusiasm and different expectations.” A New Vegas Vibe for the Next Installment The second season is set in the neon-lit city, the setting of the beloved game Fallout: New Vegas, which is widely regarded for having the sharpest dialogue and personalities in the series, despite the fact that it was somewhat buggy at launch. “It has a desert vibe, a Southwestern essence, that’s so key to that game,” explains Nolan. “That parched, blasted-out Route 66 aesthetic of the game is so much fun to bring into the show.” In the show's timeline, a significant amount of time has passed since the events of the New Vegas game by the time the protagonists make their way there. Yet, the creators indicate that it does reference the fan's adventure. The Importance of Physical Sets The Fallout TV series is notable for its tactile feel – its makers prioritized physical models and sets were built, reflecting the cobbled-together nature of the settlements in the games. “Being a genre enthusiast, so many productions I watch, I’m conscious that they’re all filmed against a green screen,” says co-creator Geneva Robertson-Dworet. “The key objective of an adaptation, especially of a interactive medium, is to appear as if it’s real.” Actually, virtually everything you see on-screen is physical, even the infamously terrifying irradiated monsters known as the apex predators. In the show, they are brought to life with animatronics, and were apparently pretty frightening up close. A Labor of Love The Fallout series resonates because it is developed by skilled directors who are also longtime fans, with the help of the visionaries behind the franchise. This common understanding for the lore is clear in the finished show. The new batch of episodes is debuting on a weekly basis rather than as a binge-able batch, representing a shift from the previous season. This format will create a different viewing experience, a dynamic the creators themselves are looking forward to witness. “It has more depth, it’s bigger, it’s wittier, it has a lot of twists,” says Howard. “I can't wait to seeing what people think.”